# All talks

Talks, interviews and development videos, newest first.

- [How I’m making Pilgrimage sound alive](https://www.tomjohn.design/content/pilgrimage-sound-design) (2026)
- [How I’m improving performance with 10,000 characters](https://www.tomjohn.design/content/pilgrimage-performance) (2026)
- [My world is starting to feel like a game](https://www.tomjohn.design/content/pilgrimage-becoming-a-game) (2026)
- [How I’m building Pilgrimage with AI](https://www.tomjohn.design/content/pilgrimage-building-with-ai) (2026)
- [Can I build a game from scratch?](https://www.tomjohn.design/content/pilgrimage-starting-from-scratch) (2026)
- [v0 Design Systems 2.0](https://www.tomjohn.design/content/v0-design-systems-2) (2026)
- [My entire portfolio is a Figma prototype](https://www.tomjohn.design/content/my-portfolio-is-a-figma-prototype) (2026)
- [Doing every Maven data drill in Basedash](https://www.tomjohn.design/content/maven-data-drills) (2025)
- [A heading that shrinks as it grows](https://www.tomjohn.design/content/framer-shrinking-heading) (2025)
- [This tool is a cheat code for designers](https://www.tomjohn.design/content/unicorn-studio-cheat-code) (2025)
- [Adding logo downloads to our site with Framer AI](https://www.tomjohn.design/content/framer-ai-logo-download) (2025)
- [My first Framer AI component for the Basedash site](https://www.tomjohn.design/content/framer-ai-first-component) (2025)
- [How I made the dithered Basedash loading animations](https://www.tomjohn.design/content/dithered-loading-animations) (2025)
- [Designing Basedash](https://www.tomjohn.design/content/basedash-footer-in-unicorn-studio) (2025)
- [How the gold Basedash logo works in Unicorn Studio](https://www.tomjohn.design/content/gold-logo-unicorn-studio) (2025)
- [Designing from scratch in Unicorn Studio](https://www.tomjohn.design/content/unicorn-studio-from-scratch) (2025)
